![]() ![]() This is a fairly rare occurence but it can be seen on MAP40 of Hexen. ![]() Specifically, if there is an object on a map that changes state in the first tic of gameplay and the object has a dynamic light associated with it, the game will crash. Please be aware that there is a known bug with current GZDoom builds that can cause a crash under certain circumstances. The following issue has now been resolved and current builds of GZDoom are free from both the crashing problem described and the anomalies with the dynamic lights because the workaround is no longer required. Posted by Enjay on 4 March 2012 at 15:37. I hope you don't forget about us, and that you come back to say hi every once in a while! <3 He is moving on to a gaming engine that better supports his project, and for that we cannot blame him, but that does not make us any less sad to see him go. He is very knowledgeable about so many things and, while some people may have seen him as eccentric, I saw him for what he truly was - he was a genuine asset to the community, and in his departure he leaves a great void. People like Tiger just don't spring up very often. This was a man who never gave less than 110% to everything he ever did - and he was always quite happy doing so. Tiger has been more help to this Doom community than most people would ever know. Unfortunately, this also means that we have to say goodbye to a great friend. He will be maintaining the DoomBuilder branches, mainly his own project (GZDoomBuilder). Ma圎D has officially joined the Dev Builds team! Welcome! Posted by Rachael on 2 October 2014 at 10:17. ![]()
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